Tuesday 13 June 2017

Final Self-Assessment

1. What was your favourite activity/assignment in the course?
-   Everything I've done so far in this class such as blender, game maker studio, kodu ...
2. What is something specific you learned in this course?
-    Modelling character in blender 
3. What is something you found challenging in this course?
-   Language
4. How do you solve your problems when you are stuck or don't understand something in this course? 
-   I google it if I can or I'll ask teacher for help
5. What letter grade do you think you earned for term 3?
-   A
6. What letter grade do you think you earned for the whole course?
-   A
7. Are you happy with your work habits and progress in this course?
-   No, I still need to try harder and learn a lot of things
8. What is something you could improve about your work in this course?
-   Practising more
9. Any suggestions for the course or teacher for next year?
-   Please don't make me to study this course early in the morning. It makes me fall asleep all the times

Friday 12 May 2017

GameMaker - Asteroids - Part 1

https://drive.google.com/open?id=0B5kYq1bqWdd-RlVvRU5JUmZNVFE

  What difficulties did you have? How did you solve them?
- My problem is creativity because i really want to make my own asteroid version but it seems that the more sprites i want to change, the more problems I have about theirs sizes. So I have to use my sprites in photoshop to resize them.

Friday 28 April 2017

Game Maker - Catch The Clown

https://drive.google.com/open?id=0B5kYq1bqWdd-ME5uU1N4eUdoWmM

What difficulties did you have? How did you solve them specifically?
- I had a big problem about understanding the progress of making the game, which turns out to be "easy peasy". As a result, i had to read the instructions so carefully that i lost so much time to finish the game. 
- I also had the problem about finding the game buttons too because of my limited understanding . After 1 step, they went faster and faster so i had to look back the previous steps , found out what were they doing and check out every button!

Wednesday 8 March 2017

Indie Game:The Movie

1. What are some of the differences between "big games" and "independent games"?
-There is no exact, widely accepted definition of what constitutes an "indie game".However, indie games generally share certain characteristics. Indie games are developed by individuals, small teams, or small independent companies; companies that are often specifically formed for the development of one specific game.
-Indie game developers are generally not financially backed by video game publisher and usually have little to no budget available while big games are on the opposite side.
Ex: Super Meat Boy (Independent game) - Call Of Duty (Big Game)
2. What are some of the difficulties the developers in the film have to overcome?
- No Funding
- Resources
- Protecting Your Work
- Flooded Market
- Publicity
3. What do you think is attractive about developing an indie game? What do you think you would like about working on an indie game? What do you think you might not like?
- You can put your own story in your own game or change any detail you want without asking anyone or any company about their opinions. I would like to put in my own story for the game and i don't like publicity for the game. 
4. What is some advice you might have for someone trying to create their own game based on what you learned in the film?
- Play a lot of games to learn about how they made the games
- Write it out because you need to prove your work
- Play test
- Make a prototype so that you can add everything you want to the game and make it better before publishing to community
5. What is the best part of completing the creation of a game for the developers?
- You can see how good is your result after you have been working very hard to create and develop the game.